Components

Everything you can render.

Primitives are the raw building blocks — Pitch, Goal, markers, and layout. Pitch charts render football events on top of a pitch. Non-pitch charts are the cartesian, polar, timeline, and ranking surfaces used on match pages and summaries.

Press K to jump to any component, adapter, or showcase.

Primitives

Shared building blocks.

Use these directly when composing bespoke layouts, or rely on them implicitly through higher-level charts.

Pitch charts

Events on top of a pitch.

Shot maps, pass maps, networks, heatmaps, formations — the football-native surface.

Non-pitch charts

Cartesian, polar, timeline, ranking.

The supporting cast — scatter plots, radars, xG timelines, distributions, bumps — used alongside pitch views on match and season pages.